Tuesday, 11 December 2012

Task 4: Silhouettes

This task was to test making a character with a silhouette and how basic shapes can define the disposition of a character.

We were taught that triangles show strength and are suited for a tall powerful character. Circles are suited for larger characters, and squares were for characters with a hunched posture or a shorter proportion.

This an opposing method to forming the skeleton we were taught earlier, where the shapes can be layered in a faster process.

I experimented with various starting ideas, and settled on quadrupedal robot tank.


This design was based on various conventions of mecha; pronounced armour plating, stocky posture and pronounced external weaponry.
My second silhouette was an organic person, with another image used as a skeletal reference. 


No comments:

Post a Comment