We were taught that triangles show strength and are suited for a tall powerful character. Circles are suited for larger characters, and squares were for characters with a hunched posture or a shorter proportion.
This an opposing method to forming the skeleton we were taught earlier, where the shapes can be layered in a faster process.
I experimented with various starting ideas, and settled on quadrupedal robot tank.
This design was based on various conventions of mecha; pronounced armour plating, stocky posture and pronounced external weaponry.
My second silhouette was an organic person, with another image used as a skeletal reference.
No comments:
Post a Comment