Wednesday, 5 December 2012

Self as a character

Our first assignment was to create ourselves in the style of a character from a game.

For a first assignment, I've been hesitant to find a title that I not only like, but that I could see myself in.
I was starting out, trying different franchises like Deus Ex, Metal Gear Solid and Half-Life. However, these were too typical, so after getting used to drawing in Photoshop, I went in a more stylised
direction:


Bastion is an isometric Action RPG where the protagonist is a young man (Or teenager, the character's age is never disclosed).
                                     

Not only is the character well designed, but the aesthetic is something I want to be able to do in time. After changing the skeleton, colour scheme and constantly making mistakes with the hands, I've finished the front drawing.




I'm not an organic artist; drawing living breathing things is not something I feel I am good at, mechanical constructs are something I prefer to draw. Considering this, I think I have done very well with the above drawing!

No comments:

Post a Comment